Its also a mediocre combat trick in a pinch, though 3 mana makes Wanderings rather clunky
Enchantment recursion decks finding ways to reuse enchantments when they die are an especially interesting take on enchantment-based card advantage
We cannot just increase the number of successes in the population for both Threats (element #3) and Answers (element #4) without taking from somewhere else
Give them different bases (two different token cards, or labeled markers), then add counters
New sets in 2024 & 2025 will feature a nautical theme, the Rescue Rangers, and The Black Cauldron
Before Trynn & Silvar, there was nothing preventing us from throwing a bunch of Humans into a Kenrith deck and calling it tribal Humans, but it lacked something fundamentally...Human